如何使用C#自带的GDI+双缓冲类BufferedGraphics实现双缓冲功能

2025-02-23 05:24:00
推荐回答(1个)
回答1:

设置图形大小缓冲区域Rectangle drawRectangle
BufferedGraphicsContext currentContext = BufferedGraphicsManager.Current;
BufferedGraphics myBuffer = currentContext.Allocate(this.CreateGraphics(), drawRectangle);
Graphics g = myBuffer.Graphics;