在外面定义一个变量,不要实例化
System.Timers.Timer timer1;
然后:
private void RunMenu_Click(object sender, EventArgs e)
{
//到达时间的时候执行事件,周期为10秒;
timer1 = new System.Timers.Timer(10 * 1000);
//这里不要定义变量!
timer1.Elapsed += new System.Timers.ElapsedEventHandler(timer1_Tick);
timer1.AutoReset = true; //设置一直执行(true)
timer1.Enabled = true; //是否执行System.Timers.Timer.Elapsed事件
RunMenu.Enabled = false;
StopMenu.Enabled = true;
}
最后:
private void StopMenu_Click(object sender, EventArgs e)
{
timer1.Stop();
//这里停止计时
RunMenu.Enabled = true;
StopMenu.Enabled = false;
}
//到达时间的时候执行事件,周期为10秒;
System.Timers.Timer timer1 = new System.Timers.Timer(10 * 1000);
timer1.Elapsed += new System.Timers.ElapsedEventHandler(timer1_Tick);
private void RunMenu_Click(object sender, EventArgs e)
{
timer1.AutoReset = true; //设置一直执行(true)
timer1.Enabled = true; //是否执行System.Timers.Timer.Elapsed事件
RunMenu.Enabled = false;
StopMenu.Enabled = true;
}
private void timer1_Tick(object sender, EventArgs e)
{
//是连接sql,插入数据操作
}
停止StopMenu_Click,停止timer应该怎么实现呢
private void StopMenu_Click(object sender, EventArgs e)
{
timer1 .Enabled = false;
RunMenu.Enabled = true;
StopMenu.Enabled = false;
}
这样就行了,把Timer1拿出来
不然会提示你Timer1未定义
timer1.stop();